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Wednesday - Friday, March 20-22, 2019

Take a trip behind the scenes with the creators of some of the most innovative games of their time. Discover the lessons learned by the makers of these landmark game titles and find inspiration in understanding what it took to bring these games to life.


Attend GDC Conference (W-F) with All Access, Conference+Summits or Conference Pass.
Attend GDC Summits & Tutorials (M-T) with All Access, Conference+Summits, or Summits Pass.

Featured Sessions

'Lemmings'

Mike Dailly (Ogre Games)

'Command & Conquer'

Louis Castle (Amazon Games)

'Swinging with Spider-Man' Postmortem

James Fristrom (Happion Laboratories, LLC)

'Paperboy'

John Salwitz (Electronic Arts)

'Panzer Dragoon', 'Panzer Dragoon Zwei', and 'Panzer Dragoon Saga'

Kentaro Yoshida & Yukio Futatsugi (Grounding, Inc.)

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Machine Learning   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview

 

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Connecting the Global Game Development Community