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Three Days of Career & Studio Development Lessons

Discover strategies for pitching your game, effective communication, how to land an investor/publisher, business development, and more, directly from game development industry experts.

Featured Career & Studio Development Sessions

Get It Write: Portfolio ​Advice​ for Narrative Designers & Game Writers

Tracey John (Netflix)

Increasing the Interview Odds Through Skill Set Diversification

Garrett Fredley (Phoenix Labs)

The State of Funding: A Game Publisher Perspective

John Polson (Humble Bundle), Julien Wera (Paradox Interactive), Ted Regulski (505 Games), Andreea Chifu (Raw Fury)

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Connecting the Global Game Development Community