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Three Days of Advocacy Lessons

Addressing topics ranging from diversity to censorship to quality of life within the realm of social advocacy in the game industry, Advocacy sessions aim to provide a forum for discussion and ultimately a place to effect change for the development community.

Featured Advocacy Sessions

Designing Game Communities for Kindness

Victoria Tran (Kitfox Games)

What Online Games Can Learn from the Failures of Social Media

Daniel Kelley (ADL's Center for Technology and Society)

Accessibility Best Practices: In-Game Communication

Karen Stevens (EA Sports)


Connecting the Global Game Development Community