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Game Developers Conference 2013 |  San Francisco, CA | March 25-29, 2013 :: Expo March 27-29
   February 27, 2013
Main Conference Session Highlights

Please note that most sessions are now listed complete with dates and times. You can begin to create your daily schedule using Session Scheduler. Below are some of the sessions recently added.

Design Track DESIGN

Saving Doug Saving Doug: Empathy, Character and Choice in The Walking Dead
Jake Rodkin (Telltale Games), Sean Vanaman (Telltale Games)

Versu Postmortem Turning Comedy of Manners into Gameplay: Versu Postmortem
Emily Short (Mind Spring)

From Great Ideas to Game Features From Great Ideas to Game Features
Maciej Szczesnik (CD Projekt RED)

Production Track PRODUCTION

Double Fine Ideas per Second: How Double Fine Optimizes for Human Performance
Nathan Martz (Double Fine Productions)

Business, Marketing & Management Track BUSINESS, MARKETING & MANAGEMENT

Building a Great Studio Culture on a Budget Building a Great Studio Culture on a Budget
Chris Charla (Microsoft Game Studios), Nathan Vella (Capy Games), Jake Kazdall (17-Bit), Mike Mika (Other Ocean)

Visual Arts Track VISUAL ARTS

Sand Rendering in Journey Sand Rendering In Journey
John Edwards (thatgamecompany)

Arrow  View all current sessions

Events at GDC

GDC is not just about the conference – we have an exciting line-up of events ready for you to network, connect with fellow game developers and to have a good time. Get the most out of your GDC experience by checking out some of these events:
 
Doing It on the Table Doing It on the Table: a Lounge of Tabletop Games by Video Game Designers
Monday-Thursday March 25-28 2013
10am-6pm
Friday, March 29, 10am-3pm
West Hall, Second Floor
 
Looking for a way to socialize and relax between sessions? Independent game designer Eric Zimmerman has curated a lounge of card games and board games by some of today's most influential videogame designers. Join us to kick back with some real-world gameplay. Doing It on the Table features one-of-a-kind tabletop game artwork by game design legends Brenda Brathwaite Romero and Stone Librande.
 
Rumpus Royale Rumpus Royale 2013
Monday-Thursday March 25-28 2013,
10am-6pm
Friday, March 29, 10am-12pm
West Hall, Street Level
 
Come take on the gaming titans in the first ever indie game esports Live World Championships. Dominate the screen & stake your claim as world champion in one of 4 tournaments across 4 days featuring tunnel-twitcher Super Hexagon, minimalist sports game Hokra, stupid sprinting simulation QWOP, and deathmatch platformer Samurai Gunn! rumpusroyale.co.uk
 
Arrow  See all events at GDC

Online Registration Closes on March 20
Online Registration Closes on March 20

Save up to $125 off the on-site rates for both All Access and Main Conference passes if you register online before March 20.

Registering a group of 10 or more? Contact Gillian Crowley to save an additional 10% off the total registration cost of your group.

Arrow   Start the registration process now
GDC Expo Floor
GDC's Expo Floor Opens Wednesday March 27

Explore the latest in game innovations and talk with industry experts on GDC's Expo Floor, located in South Hall of the Moscone Center. Ask questions and get answers from game industry professionals and network with peers. This year's list of companies exhibiting includes Oculus, Kixeye, Samsung, King.com, Twitch, Mozilla and many more.

Arrow   View list of exhibitors
Register for GDC 2013
Book Your GDC 2013 Housing
GDC 2013 Exhibit & Sponsorship Opportunities
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Radisson
RADISSON
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Imagination Technologies
IMAGINATION TECHNOLOGIES
Imagination's PowerVR graphics technologies are licensed by world leading companies to power iconic products delivering the best in smartphone, tablet, TV and console Apps and gaming. Not only does Imagination deliver outstanding embedded and ray-tracing graphics technologies but its PowerVR Insider ecosystem provides extensive support and tools for developers.
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The Georgia Department of Economic Development
THE GEORGIA DEPARTMENT OF ECONOMIC DEVELOPMENT
The Georgia Department of Economic Development is setting the pace in the state's thriving game industry. Georgia, USA offers an impressive technology infrastructure, competitive incentives, affordable living and a pipeline of creative and technical talent. More than 15 Georgia colleges and universities offer full curriculums or video game courses. Let Georgia get you connected!
georgia.org


IGDA
IGDA
The International Game Developers Association (IGDA) is the largest non-profit membership organization serving individuals that create video games. The IGDA is committed to advancing the careers and enhancing the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community. Join now or visit igda.org for more information.
igda.org


GDC Vault
GDC VAULT
GDC Vault contains over 3,000 video files, 1,800 audio files, 1,900+ presentations from 16 years of GDC events, including GDC 2012, Europe 2012, GDC Online 2012, and GDC China 2012! Watch and review video, audio, and Power Point synced-to-audio content from the most sought after luminaries in the industry.

Want to take advantage of GDC Vault? The GDC 2013 All Access Pass includes a one year subscription to GDC Vault.
gdcvault.com

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