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GDC Mobile 2008 ANNOUNCEMENTS

About the GDC Mobile:

GDC Mobile is the definitive mobile gaming event for leading industry professionals looking to expand their knowledge of, and contacts within this exploding mobile entertainment sector.

Taking place Monday February 18-19, 2008 at the Moscone Convention Center in San Francisco, Calif. during GDC 2008, GDC Mobile provides mobile game developers from around the globe the opportunity to debate the future of this medium with executives from leading mobile network operators, advanced technology providers, handset manufacturers, and major console game publishers.

At GDC Mobile you will gain access to:

  • Advanced seminars on game design, production, and audio
  • Technical tutorials on 3D and programming for mobile
  • Mobile operators and independent content distributors
  • Latest results from mobile market research studies
  • Networking opportunities at the GDC Mobile reception
  • 50+ sessions, lectures, panels, and roundtable discussions

GDC Mobile Sessions & Speakers:

Take a look at a few of our top-rated GDC Mobile Sessions:

The Road Not Taken: Alternative Channels to Tier-1 Distribution
Speakers: Dave Bell (VP of Business Development, PlayPhone), Mitch Rotter (VP Content Acquisition and Programming, Thumbplay), Thomas Richter (VP Content Licensing, Jamba GmbH), Scott M. Jensen (Senior Vice President, Head of Distribution & Business Development, Zingy, Inc.)

The Rise and Fall of the Operator Game Deck?
Speaker: Kristian Segerstrale (Chief Executive Officer, Playfish)

10 Things Journalists Love AND Hate about Your Games
Speaker: Stuart Dredge (Freelance Journalist)

Creativity Techniques in Game Design
Speaker: Annakaisa Kultima (Researcher, University of Tampere)

Migrating from OpenGL ES 1.x to OpenGL ES 2.0
Speaker: Dave Astle (ISV Engineer, AMD), Jonathan Feldstein (Engineer, AMD)

 

Put the Fun in Funding: Mobile Games Investments of Yesterday, Today & Tomorrow
Speaker: John Szeder (CEO, Mofactor), Mitch Lasky (Partner, Benchmark Capital), Richard Moran (Partner, Venrock), Chip Austin (Managing Principal, i-Hatch Ventures), Richard P. Wong (Partner, Accel Partners)
Track: Mobile: Deals & Distribution

Mobile Social Entertainment: Next Big Thing from Japan
Speaker: David Collier (President, Pikkle KK)
Track: Mobile: Original Innovation

10 Ways to Run a Porting Team Like Genghis Khan
Speaker: Tom Park (Director of Operations, Digital Chocolate)
Track: Mobile: Production

TETRIS: Best/Worst Mobile Game Ever
Speaker: Rick Marazzani (General Manager, iQ212)
Track: Mobile: Design

Register for GDC Mobile:

To register for GDC Mobile, you will need to purchase an All Access Pass or GDC Mobile Pass.

GDC Mobile Reception:
Join mobile game developers, publishers, and network operators from around the globe for a networking reception directly following day one of the GDC Mobile conference.

GDC Mobile Reception is sponsored by:

AMDAMD is a leading global provider of innovative processing solutions in the computing, graphics and consumer electronics markets. AMD, with the acquisition of ATI in 2006, supplies graphics processors and game development tools for the mobile, PC and game console platforms. www.amd.com

 


IGF Mobile Awards
Tuesday, Feb. 19th
10:05am - 10:30am
Moscone Center
North Hall Room 134

GDC Mobile Advisory Board

Meet the
board of advisors.

2008 Call for submissions are now closed!

Learn more about the speaker selection process here.


GDC Mobile 2008 tracks & Topics

Sessions at GDC Mobile are divided into tracks, generally according to the subject discipline. Learn about these tracks here.


GDC Mobile 2008 Sponsors
Learn more about GDC Mobile sponsors, here.

Nokia

AMD

Imagination-Tech

Click here to learn more about GDC Mobile sponsors.